Sound Design Reel
I'm available to create great audio for your game, as well as solve your more techinical audio problems in implementation and development.
Here is a little audio demo of the game I made that lets you easily control some of the parameters that affected audio.
Mixing together FMOD parameters and WebGL can be a little bit finicky. Here's some tips if you're running into issues:
- Refresh the page (sometimes this entirely fixes it).
- Try another browser ( Safari has a known and currently unsolvable issue.).
- Double check that your browser audio settings allow autoplay.