Open World Game: the Open World Game

Morning Person Games

  • Unity
  • Wwise
  • Sound Design
  • Music
  • Audio Implementation
  • Design
  • Development

A solo project of mine, Open World Game: the Open World Game is a satire that captures the purest open world game experience.

The Gratuitous DLC

The Gratuitous DLC expands on the Open World Game: the Open World Game experience by adding combat, dungeons, and excessively intense boss battles.

Metamorphic

Word of Mouth Indie Games

  • Unity
  • Wwise
  • Sound Design
  • Music
  • Audio Implementation
  • Design

A puzzle-platformer full of atmosphere, magic sparks, and charming geological features. Metamorphic elaborates on the idea of an insurpassible barrier being the entire goal of a game rather than a stepping stone.

I worked on the initial design process and the sound and music during development.

Non-Player Crafter

Leaf Team

  • Unity
  • FMOD
  • Audio Implementation

A collection of fast-paced minigames about repairing the many adeventurer's broken equipment. The only thing worse than having weapon durability is being the person that has to fix the weapon durability.

I helped design, develop, and implement the audio for Non-Player Crafter for Global Game Jam 2020.

Sneaky Snacks

Leaf Team

  • Unity
  • FMOD
  • Design
  • Development
  • Music

A mischievous little dog's adventure to collect as many treats as possible. Be the best good boy you can be by not getting caught, peeing outside, and playing with your toy.

I helped design, develop, and write the music for Sneaky Snacks for the Itchio Major Jam 2.

© 2020 Zach Berglund